cast
Albert Art: artist and game writer who published an interview with 'Super Columbine Massacre RPG!' creator Danny Ledonne on 1up.com after the mainstream press panned his game and blamed it for the shooting at Dawson College.

Peter Baxter: director and co-founder of the Slamdance Film Festival. Two weeks before the 2007 Guerrilla Gamemaker Competition, Peter removed 'Super Columbine Massacre RPG!' from the list of finalists; he cited "legal checks and balances" as well as "moral obligations" among the reasons for this decision.

Ian Bernard & Mark Edge: hosts of the liberty-minded talk radio show Free Talk Live. Ian and Mark have interviewed Danny Ledonne, Jack Thompson, and Brian Flemming on the air. They frequently remind listeners: "in America, you don't have a right not to be offended."

Ian Bogost, Ph.D: founder of Persuasive Games and professor at Georgia Institute of Technology. In his work, Ian seeks to create games that make arguments and engage in critical commentary about the world we live in. Topics for his games have included: airport security, employment at Kinko's, bacteria poisoning, and the rising cost of petroleum.

Richard Castaldo: survivor of the April 1999 shooting at Columbine High School (where he then went on to graduate in 2000). Richard appeared in Michael Moore's 2002 film 'Bowling for Columbine' and in 2006 played 'Super Columbine Massacre RPG!' with mixed emotions.

Greg Costikyan: founder of Manifesto Games and advocate for the growth of the interactive entertainment medium - particularly for independent developers.

Jason Della Rocca: president of the International Game Developers Association. Based in Montreal, Jason fielded many questions after the 2006 shooting at Dawson College in which the murderer blogged about his favorite videogames (including 'Super Columbine Massacre RPG!').

Kevin DiNovis: a filmmaker whose debut film was screened at Slamdance in 1998. He believes in the "by filmmakers, for filmmakers" model of Slamdance so much that he volunteered during the 2007 festival. Due to the controversy surrounding the removal of 'Super Columbine Massacre RPG!' Kevin learned that it now has a game competition.

Patrick Dugan: independent game developer who has been a strong defender of 'Super Columbine Massacre RPG!' Patrick introduced the game to several Slamdance festival-goers and juror Brian Flemming just outside the games lounge at the 2007 Guerrilla Gamemaker Competition.

Alex Dwyer & Brian Rubinow: students at Loyola Marymount University who helped to organize Danny Ledonne's appearance during the college's First Amendment Week. Alex wrote an editorial about 'Super Columbine Massacre RPG!' for the Los Angeles Loyolan and Brian introduced Danny at the speaking event.

Brian Flemming: a controversial filmmaker whose work includes a mockumentary about the assassination of Bill Gates and a documentary critical of religion. Brian served as a juror on the 2007 Slamdance documentary jury and after discovering 'Super Columbine Massacre RPG!' Brian decided to give the game a Special Documentary Jury Award. Moments before going onstage to present, Brian was stopped by Peter Baxter and was not permitted to give the award.

Colin Fletcher: game developer on 'Steam Brigade.' His game was a finalist in the 2007 Guerrilla Gamemaker Competition and attended despite the controversy surrounding the festival after the removal of 'Super Columbine Massacre RPG!'

Melissa Fuller: Dawson College student and writer for the school newspaper, The Plant. After the 2006 shooting at her college, Melissa was angered by 'Super Columbine Massacre RPG!' until attending Danny Ledonne's presentation on the game at the 2007 Canadian University Press National Conference. She then wrote an article in defense of the game.

Tracy Fullerton: Assistant professor at the Interactive Media Division of USC and sponsor of the Guerrilla Gamemaker Competition. After learning that 'Super Columbine Massacre RPG!' was pulled from the 2007 competition without any prior discussion, Tracy decided to withdraw USC's sponsorship from the festival.

Tom Fulp: game developer of 'Castle Crashers' and creator of Newgrounds.com. After hearing about the removal of 'Super Columbine Massacre RPG!' from the 2007 Guerrilla Gamemaker Competition, 'Castle Crashers' was pulled from the competition in protest.

Daniel Greenberg: freelance game designer and scriptwriter. Daniel authored a report for the International Game Developers Association outlining the issue of potential government censorship of videogames.

Hal Halpin: president of the Entertainment Consumers Association, an organization established to represent game consumers and their interests in the state and national government.

Dr. Valerie Holliday: teaches new media analysis at Baton Rouge Community College. Valerie introduced 'Super Columbine Massacre RPG!' in her classroom to challenge her students to think about representations of historical events in digital space.

David Kociemba: professor at Massachusetts College of Art and Emerson College. Danny Ledonne is a former student of his and David was intrigued upon hearing about 'Super Columbine Massacre RPG!' David has since included it into his survey of media arts history course.

Joel Kornek: survivor of the 2006 Dawson College shooting in Montreal. In the aftermath, Joel founded his own website called KillThinking to help people who are depressed so as to prevent such events from happening again.

Roger Kovaks: web developer and close friend of Rachel Scott, one of those killed in the Columbine massacre. After hearing about 'Super Columbine Massacre RPG!' Roger decided to expose Danny Ledonne as its then-anonymous creator because Roger believes the game trivializes the shooting and glorifies the killers.

Senator Andrew Lanza: State Senator for New York's 24th district. Andrew Lanza is concerned about the violent content in interactive entertainment and has introduced legislation to create a mandatory government rating system for all commercial videogames.

Danny Ledonne: filmmaker and creator of 'Super Columbine Massacre RPG!' Originally made as an anonymous, underground project with no intent of public recognition, Danny soon found himself at the center of waves of media attention, scorn, and support for his game. After Roger Kovaks revealed his identity, Danny began to publicly defend the game in national press and on speaking tours.

Joseph Lieberman: author of 'School Shootings.' Joseph and Danny Ledonne began to communicate via email about the nature of school shootings and during this time Joseph decided to include Danny's thoughts throughout his book.

Doug Lowenstein: the first president of the Entertainment Software Association. Doug has been a public defender of the videogame industry against anti-game legislation since the creation of the ESA in 1994.

Christopher Lynn : Director of the Gallery of Contemporary Art at UCCS. Despite the game's controversial removal from the Slamdance Guerrilla Gamemaker Competition earlier that year, Christopher selected 'Super Columbine Masscre RPG!' to be part of his fall 2007 showcase entitled "Manifest."

Jonathan Mak: creator of Everyday Shooter - a former finalist in the 2007 Guerrilla Gamemaker Competition. After several other games were pulled from the festival in protest of the removal of 'Super Columbine Massacre RPG!' Jonathan pulled his game, as well.

Matt Miner: developer on the game 'Base Invaders.' His game was a finalist in the 2007 Guerrilla Gamemaker Competition and attended despite the controversy surrounding the festival after the removal of 'Super Columbine Massacre RPG!'

Dan Mirvish: filmmaker and co-founder of the Slamdance Film Festival. Dan has worked on videogame versions of his own films and thinks a little controversy is healthy for publicity.

Tom Nelson: director of student media at Loyola Marymount University. Tom is the sponsor for LMU's First Amendment Week and organized Danny Ledonne's visit to campus in February 2007.

Natalie Nordseth: former editor-in-chief of the Los Angeles Loyolan. Natalie decided to invite Danny Ledonne to campus for Loyola Marymount University's First Amendment Week to speak about 'Super Columbine Massacre RPG!'

Dan Paladin: game developer on 'Castle Crashers.' After hearing about the removal of 'Super Columbine Massacre RPG!' from the 2007 Guerrilla Gamemaker Competition, 'Castle Crashers' was pulled from the competition in protest.

Paolo Pedercini: founder of Mole Industria, a company dedicated to the development of political videogames. His work has included the popular 'McDonald's Videogame' (a criticism of the corporate fast food system) as well as the more recent and controversial 'Operation: Pedopriest' (an expose on the Vatican's coverup of child molestation scandals) - the latter was taken off the Internet by order of the Italian Parliament.
Sam Roberts: director of the Guerrilla Gamemaker Competition as part of the Slamdance Film Festival. Sam had originally contacted Danny Ledonne and encouraged the submission of 'Super Columbine Massacre RPG!' Two weeks before the festival Peter Baxter informed Sam that the game would not be screened at Slamdance.
Jason Rohrer: creator of 'Cultivation.' In addition to being a finalist in the 2007 Guerrilla Gamemaker Competition, Jason reviewed all the games in the competition (including 'Super Columbine Massacre RPG!') as a part of his website, Arthouse Games.
Aaron Ruby: co-author of 'Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution.' Aaron wrote a review of 'Super Columbine Massacre RPG!' in which he argues that it is a punk rock game with "shock tactics" as "part of a campaign to offend precisely those people Ledonne could care less about."
Kellee Santiago & Jenova Chen: founders of That Game Company and developers on 'flOw' and 'Cloud.' When they learned that 'Super Columbine Massacre RPG!' had been pulled from the 2007 Guerrilla Gamemaker Competition, they were among the first to pull their game in protest - writing in an open letter to Slamdance that they would return 'flOw' to the competition if 'Super Columbine' was readmitted.
Miguel Sicart, Ph.D: teacher at the IT University of Copenhagen. Miguel wrote his philosophical doctorate thesis on the ethics of computer games and within it included an examination of 'Super Columbine Massacre RPG!'
Andrew Stern: game designer and engineer of interactive dramas and comedies. He co-created 'FaÇade' (winner of the 2006 Guerrilla Gamemaker Competition's Grand Jury Prize) and wrote an open letter to Slamdance to have 'Super Columbine Massacre RPG!' readmitted to the 2007 competition.
Ben Smith, John Jensen, Stephen Chiavelli, Brad Rasmussen, & Zach Peterson: the developers of 'Toblo.' The team had originally decided to pull their game from the 2007 Guerrilla Gamemaker Competition after the removal of 'Super Columbine Massacre RPG!' but their school (DigiPen Institute of Technology) reinstated the game into the lineup against their wishes.

Jack Thompson: a Miami-based attorney who has been a leading critic of violence in the entertainment industry - particularly videogames - for over twenty years. He is the author of 'Out of Harm's Way' and argues that "murder simulation" games give school shooters the appetite to kill and the training to kill more efficiently.

Adrian Treviño: a videogame enthusiast and guitar player, Adrian discovered 'Super Columbine Massacre RPG!' and realized he was headed down a path toward depression and violence. His time on the game's discussion forum, talking to game creator Danny Ledonne, and considering the issues the game raises helped him to rethink his future.

Lawrence Walters: a self-proclaimed "First Amendment attorney" who runs many websites including Gamecensorship.com. Throughout his law practice, Lawrence has been an active defender of free expression for the videogame industry and is a frequent lecturer on freedom of speech issues.

Tim Winter: president of the Parents Television Council. He has testified before Congress on violent content in popular entertainment media and was once in the videogame publishing industry. He found 'Super Columbine Massacre RPG!' to be "very troubling."

 

 

 

crew

(not pictured but not forgotten)

Cory Antiel original score, Milan camera

Aaron Bagwell Alamosa camera

Roberto Bentivegna additional interviews

Ballard Boyd additional interviews

Drew Brinkhaus Alamosa camera

Daphne Dragona Gijón camera

Nick Hartanto LA camera

Bryan Hayes DC camera

Dave Kane LA camera

Phil Klucsarits LA camera

Natasha Klauss DC camera

Josh McKnight original score

Torrance Maurer LA camera

Sam Roden LA camera

Thomas Torrey New York camera

Vince Yim Vancouver camera

 

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